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Gaming books for children

by Sophie Green

Do your little ones love video games? From pick-your-own-adventure to Fighting Fantasy, these interactive reads are great to get kids hooked on books!

You choose in space by Nick Sharratt and Pippa Goodhard

Zoom off into space for an adventure where YOU CHOOSE what happens next. Which alien would you most like to be friends with? And what fantastically freaky food will you decide to much for lunch? The possibilities are infinite in this mesmerising creative toolkit which will inspire children from 3 up to make their own stories time and again.

Crystal of storms, by Rhianna Pratchett

Part story, part game - you are the hero. Are you brave enough to explore the Ocean of Tempests, on the hunt for the floating isle of Nimbus which suddenly crashed down out of the sky? There will be storms and sea beasts to battle in your mission to raise Nimbus from the deep - hunted by demonic harpies, rabid rats and even a Great White Squark, you'll need every ounce of courage and quick wits to survive. May your stamina never fail!

Fairy tale adventure, by Lily Murray and Wesley Robins

Imagine if you could have an adventure in a fairy tale world. What if you could have MILLIONS of them? With this story-building book, you can tell your own fairy tale-inspired adventures, over and over again. Just read the question and choose from the vibrant pictures on the page to create a new story.

Shadow chaser, by Simon Tudhope

This magically illustrated gamebook plunges you into a story with a difference - one where the hero is you! Woken one night by a bang at the door, you creep to the window and see five hooded strangers below. The leader looks up and beckons you down. What do you do? Open the door, play for time, or escape through the window out back. The choice is yours.

The little mermaid: an interactive fairy tale adventure, by Mariano Epelbaum

You've heard the tale of the little mermaid. But did you know that the mermaid was really a rock star? Or that the prince was burping under the sea? Be part of that world as you swim your way through three twisted takes on the classic fairy tale. Will you choose the path to your happily ever after?

The dreadful deeds of DinaSaw, by Steve Barlow

Take on the role of a shape-shifting MEGAHERO in this fully interactive, wacky, choose-your-own-destiny adventure story. You and your mega-computer sidekick, PAL, must save the world from Dinah Shaw - a brilliant scientist who has decided she'd rather be baddie 'DINASAW'. The evil genius has started building deadly robot dinosaurs - can you possibly morph into the right shapes to take down a TERRORSAUR?

Star Wars: a Han & Chewie adventure, by Cavan Scott

Jump inside the Millennium Falcon and help Han and Chewie as they journey across the galaxy on a simple smuggling job. But nothing is ever simple with Han Solo, and when things go wrong, Han pretends to be Jabba the Hutt to save himself, Chewie, and the Millennium Falcon. And that's when things go from bad to worse! With over twenty possible outcomes, readers will have to think like a true smuggler to keep Han and Chewie safe from Imperial TIE fighters, Mandalorian mercenaries, and so much more! With so many different story paths, the adventures never end!

Into the jungle, by Matt Forbeck

Answer the call to adventure, and choose your own fate! The Harpers have lost one of their own, a legendary adventurer named Artus Cimber, keeper of the artefact known as the Ring of Winter. They've hired you to travel to the jungle-clad land of Chult and find him. If only you can manage it before the frost giants hunting for him do - or the zombies that infest the land get you first.

Meanwhile, by Jason Shiga

In this choose-your-own adventure graphic novel, a boy stumbles on the laboratory of a mad scientist who asks him to choose between testing a mind-reading device, a time machine, and a doomsday machine. A story with 3,856 possibilities!

The monster maker, by Gareth P. Jones and Louise Forshaw

One puzzling mystery. Several slippery suspects. Endless possibilities! Welcome to Haventry, a town where the ordinary and extraordinary collide! With ghosts, werewolves and zombies living side by side, trouble is always brewing. And when a fiendish crime is committed, you are the detective in charge of the case. Dr Franklefink's precious Monster Maker has gone missing and there are lots of suspects! Along with your yeti partner, it's up to YOU to find the culprit. Should you trail Bramwell Stoker, the terrifying vampire, or Grundle and Grinola, the mischievous goblin twins? Should you follow up a lead about the cunning witches? Or will investigating the doctor's monstrous son Monty lead you to the thief? YOU decide!